Games
in sentence
1290 examples of Games in a sentence
It's
games
that fit into a healthy lifestyle.
Another example of this sort of second superpower thing is the rise of these
games
that are what we call "serious play."
Or you could play many
games
in one small patch of land, even if you didn't know which game you were actually in.
And I found that because there weren't video
games
and this saturation of CG movies and all of this imagery in the media landscape, I had to create these images in my head.
I've been making
games
online now for 10 years, and my goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in online
games.
Now, I have a plan for this, and it entails convincing more people, including all of you, to spend more time playing bigger and better
games.
Right now we spend three billion hours a week playing online
games.
Some of you might be thinking, "That's a lot of time to spend playing
games.
So, that's probably a bit of a counter-intuitive idea, so I'll say it again, let it sink in: If we want to solve problems like hunger, poverty, climate change, global conflict, obesity, I believe that we need to aspire to play
games
online for at least 21 billion hours a week, by the end of the next decade.
This picture pretty much sums up why I think
games
are so essential to the future survival of the human species.
This is a piece of graffiti in my old neighborhood in Berkeley, California, where I did my PhD on why we're better in
games
than we are in real life.
We feel that we are not as good in reality as we are in
games.
We never have those feelings when we're playing games, they just don't exist in
games.
What about
games
makes it impossible to feel that we can't achieve everything?
How can we take those feelings from
games
and apply them to real-world work?
So I looked at
games
like World of Warcraft, which is really the ideal collaborative problem-solving environment.
The first thing is whenever you show up in one of these online games, especially in World of Warcraft, there are lots and lots of different characters who are willing to trust you with a world-saving mission, right away.
So when we talk about how much time we're currently investing in playing games, the only way it makes sense to even think about it is to talk about time at the magnitude of human evolution, which is an extraordinary thing.
But it's also apt, because it turns out that by spending all this time playing games, we're actually changing what we are capable of as human beings.
So, consider this really interesting statistic; it was recently published by a researcher at Carnegie Mellon University: The average young person today in a country with a strong gamer culture will have spent 10,000 hours playing online
games
by the age of 21.
This is how many people we now have in the world who spend at least an hour a day playing online
games.
So I've started to think about what these
games
are making us virtuosos at.
They can have stronger social relationships in
games
than they can have in real life; they get better feedback and feel more rewarded in
games
than they do in real life.
And these represent the first game equipment designed by human beings, and if you're familiar with the work of the ancient Greek historian Herodotus, you might know this history, which is the history of who invented
games
and why.
Herodotus says that games, particularly dice games, were invented in the kingdom of Lydia, during a time of famine.
So, according to Herodotus, they invented dice games, and they set up a kingdom-wide policy: On one day, everybody would eat, and on the next day, everybody would play
games.
And they would be so immersed in playing the dice games, because
games
are so engaging, and immerse us in such satisfying, blissful productivity, they would ignore the fact that they had no food to eat.
And then on the next day, they would play games; and on the next day, they would eat.
And according to Herodotus, they passed 18 years this way, surviving through a famine, by eating on one day, and playing
games
on the next.
Now, this is exactly, I think, how we're using
games
today.
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