Design
in sentence
3133 examples of Design in a sentence
In fact, we thought this might be as far as it went, but we tried to
design
the process a little bit further.
And I've argued that we're about to perhaps create a new version of the Cambrian explosion, where there's massive new speciation based on this digital
design.
We now, from our discovery around the world, have a database with about 20 million genes, and I like to think of these as the
design
components of the future.
This is a screen snapshot of some true
design
software that we're working on to actually be able to sit down and
design
species in the computer.
Well, it's seeing the invisible problem, not just the obvious problem, that's important, not just for product design, but for everything we do.
For me, hopefully, that's better product
design.
So this is sort of symbolic about the decisions I have to make every day about the
design
that I'm perceiving, and the
design
I'm creating.
Here's an example of a
design
that I've done recently for a novel by Haruki Murakami, who I've done
design
work for for over 20 years now, and this is a novel about a young man who has four dear friends who all of a sudden, after their freshman year of college, completely cut him off with no explanation, and he is devastated.
And I could barely contain my excitement as I sat in that first
design
meeting designing a boat on which I was going to sail solo nonstop around the world.
And I realized we've been perfecting what's effectively a linear economy for 150 years, where we take a material out of the ground, we make something out of it, and then ultimately that product gets thrown away, and yes, we do recycle some of it, but more an attempt to get out what we can at the end, not by
design.
Many schools of thought fed our thinking and pointed to this model: industrial symbiosis, performance economy, sharing economy, biomimicry, and of course, cradle-to-cradle
design.
There was a doctor in Canada, Dr. Gabor Maté, an amazing man, who said to me, if you wanted to
design
a system that would make addiction worse, you would
design
that system.
And these will be some simple
design
qualities and they will also be some qualities of, if you will, the intelligence of interaction.
Shortly after, the "Wall Street Journal" copied the
design.
I was given an opportunity to
design
an exhibit for the metalworkers' unions of America and Canada in Washington, and I did it on the condition that they become my partners in the future and help me with all future metal buildings, etc. etc.
And it surprised both Boston and myself that we got it approved, because they have very strict kind of
design
guideline, and they wouldn't normally think I would fit them.
These are offices, which, really, in the competition, we didn't have to
design.
And we tried many shapes, trying to get the energy of the original
design
within an acoustical, acceptable format.
You
design
an algorithm, you test it out on a computer.
We
design
human nature by designing the institutions within which people live and work.
Just what kind of human nature do you want to help
design?
And nowhere are the effects of bad
design
more heartbreaking or the opportunity for good
design
more compelling than at the end of life, where things are so distilled and concentrated.
My purpose today is to reach out across disciplines and invite
design
thinking into this big conversation.
Making the system sensitive to this fundamental distinction between necessary and unnecessary suffering gives us our first of three
design
cues for the day.
This is Sam Potts' great
design
that did this.
Sha Hwang and Rachel Binx drew from their shared interests in cartography, data visualization, travel, mathematics and design, when they founded Meshu.
Two twin domes, two radically opposed
design
cultures.
At least since the Industrial Revolution, the world of
design
has been dominated by the rigors of manufacturing and mass production.
These fields are computational design, allowing us to
design
complex forms with simple code; additive manufacturing, letting us produce parts by adding material rather than carving it out; materials engineering, which lets us
design
the behavior of materials in high resolution; and synthetic biology, enabling us to
design
new biological functionality by editing DNA.
We
design
objects and products and structures and tools across scales, from the large-scale, like this robotic arm with an 80-foot diameter reach with a vehicular base that will one day soon print entire buildings, to nanoscale graphics made entirely of genetically engineered microorganisms that glow in the dark.
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