Rewards
in sentence
373 examples of Rewards in a sentence
And the universe
rewards
us by showing us how incredibly interesting and surprising it is.
These are the rewards, they say, for our obedience: to be a well-liked holy nugget, to be dead.
So now all of these distractions that worked against training now become
rewards
that work for training.
I think we live in a society which has simply pegged certain emotional
rewards
to the acquisition of material goods.
It's not the material goods we want; it's the
rewards
we want.
To the second group he offered
rewards.
If-then
rewards
work really well for those sorts of tasks, where there is a simple set of rules and a clear destination to go to.
Rewards, by their very nature, narrow our focus, concentrate the mind; that's why they work in so many cases.
And for candle problems of any kind, in any field, those if-then rewards, the things around which we've built so many of our businesses, don't work!
And the offered them, for performance, three levels of rewards: small reward, medium reward, large reward.
A bunch of games, three levels of
rewards.
People offered the medium level of
rewards
did no better than people offered the small
rewards.
But this time, people offered the highest rewards, they did the worst of all.
One: Those 20th century rewards, those motivators we think are a natural part of business, do work, but only in a surprisingly narrow band of circumstances.
Two: Those if-then
rewards
often destroy creativity.
Rather than instant cash-back
rewards
on your credit or debit purchases, this is about 529
rewards
for your student education.
So what one is interested in has a lot to do with the
rewards
of the system.
And there's a lot of
rewards
in thinking about complexity and emergence, not so much in thinking about simplicity.
And the app adds rewards, incentives, group prizes, user rating.
The
rewards
are driving innovation] [changing people's lives.
And we've introduced a progression dynamic into it, where, by going to the same place over and over, doing challenges, engaging with the business, you move a green bar from the left edge of the screen to the right, and unlock
rewards.
As investors choose to become involved based on those terms, they can either take their
rewards
back as cash, or they can decide in advance to give those returns away to a non-profit.
And I think the most interesting way to think about how all this is going on is in terms of
rewards.
And specifically, it's in terms of the very intense emotional
rewards
that playing games offers to people both individually and collectively.
And by this, I mean looking at what millions upon millions of people have done and carefully calibrating the rate, the nature, the type, the intensity of
rewards
in games to keep them engaged over staggering amounts of time and effort.
And each of these
rewards
is carefully calibrated to the item.
But again, those
rewards
could be calibrated so precisely if we were able to use the vast expertise of gaming systems to just jack up that appeal, to take the data, to take the observations, of millions of human hours and plow that feedback into increasing engagement.
But perhaps most importantly, they found that the
rewards
had to be instant rather than promised at a later date.
And Levitt goes as far as to say that all motivating power vanishes when
rewards
are handed out with a delay.
They could be good risk-takers, because they weren't too defensive and they weren't gambling to take huge
rewards.
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