Online
in sentence
997 examples of Online in a sentence
But behind the scenes in an
online
game, this is what it looks like.
In this particular case study I'll tell you about, there's a pharmacy, an
online
pharmacy.
You have a long-term illness, your doctor prescribes to you a medication, you sign up for this
online
pharmacy and you get your medication in the mail every 90 days.
Millions of people have already been infected with hatred and anger, and they either become active online, by spreading or amplifying hatred, or they take to the streets and take up arms.
And he can learn something from the
online
apparel players in China.
And in China, we have learned that convenience is really the glue that will make
online
shopping a behavior and a habit that sticks.
For an
online
grocery player, it is very difficult, very costly, to deliver a full basket quickly, but for Hema, it's got a mobile app, it's got mobile payment, and also it's built 20 physical stores in high-density areas in Shanghai.
A Chinese snack company, Three Squirrels, built a half-a-billion-dollar business in just three years by investing in 300 to 500 shop assistants who are going to be
online
to provide services 24/7.
It's easy to design advertising based on gender, it's easy to target people
online
and on TV based on gender.
This was an ad in The Economist a few years ago that gave us three choices: an
online
subscription for 59 dollars, a print subscription for 125 dollars, or you could get both for 125.
All the intellectual property that is created and taught will be
online
and available, and developed
online
in a collaborative fashion.
The world is such a small place, especially with all these
online
platforms, that, believe me, you will see these people again and probably in the most inopportune times.
Second category is
online
philanthropy marketplaces.
Somebody donated 20 cents
online.
You can make 2,000 percent selling fakes
online
with little of the same risks or penalties.
Number one: here's a typical
online
counterfeiter's website.
For example, in this case, the book cover is matched with so many thousands, or maybe millions of books online, and checking out which book it is.
In the past two and a half, we've been very hard at work on redefining the way maps work
online.
In this country, if we win the election, we are going to make all government spending over 25,000 pounds transparent and available online, searchable for anyone to see.
So, I immediately went to look up the 2009
online
edition, expecting to find a revision worth noting.
I've been making games
online
now for 10 years, and my goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in
online
games.
And I started to notice a few things that make epic wins so possible in
online
worlds.
The first thing is whenever you show up in one of these
online
games, especially in World of Warcraft, there are lots and lots of different characters who are willing to trust you with a world-saving mission, right away.
Now, the problem with collaborative
online
environments like World of Warcraft is that it's so satisfying to be on the verge of an epic win all the time, we decide to spend all our time in these game worlds.
So, consider this really interesting statistic; it was recently published by a researcher at Carnegie Mellon University: The average young person today in a country with a strong gamer culture will have spent 10,000 hours playing
online
games by the age of 21.
He looks at why people are investing so much time and energy and money in
online
worlds.
And he says, "We're witnessing what amounts to no less than a mass exodus to virtual worlds and
online
game environments."
But he says that this makes perfect sense, because gamers can achieve more in
online
worlds than they can in real life.
This is an
online
game in which you try to survive an oil shortage.
The oil shortage is fictional, but we put enough
online
content out there for you to believe that it's real, and to live your real life as if we've run out of oil.
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